The Frozen Throne: Scourge, Chapter 5: Dreadlord’s Fall

This chapter is really easy, as long as your micro-management is at its top. First of all, take the game speed down to Slow. Tempo is too important to play this map on even Medium. Next, divide your strike-force into two parts — Varimathras and the ghouls on one side, and Sylvanas and the rest on the other. You are going to take out every unit and every town hall in every base.

Your base

As soon as you have sent your forces on their way, start training Ghouls and Banshees. Send the Banshees to back-up Sylvanas, and the Ghouls to Varimathras. After a while, upgrade the Ghouls’ attack and defense at the Graveyard. As soon as you have enough gold, summon a Slaughterhouse for Meat Wagons and Abominations. Don’t bother with defense. There will be no forces to attack you.

Sylvanas’s team — Undead bases

On your way to the first base, you will encounter a footman guarding two Mortar Teams. The game hints you to possess them, and this is a good idea. Do so, and proceed into the city. Keep your Mortars away at first, until most of the opposing units have been killed. Have Sylvanas Charm as many Abominations you can. Only use Dark Arrow when necessary (the last few hits on a unit), since you’re going to need that mana for Charming. Make sure to proceed slowly and systematically through the city, so that you do not wake too many units simultaneously.

Do not attack the buildings, only the units. When you have cleaned the first base up, send in your mortars and let them attack the Necropolis. After it has been destroyed, take out the unit-producing buildings, starting with the ones producing the strongest units and going down.

Send your other forces, along with the newly trained Banshees, down to the next base. Charm the Frost Wyrm in the northwest of the base, and then possess Abominations. If you have any Banshees over, take on the Crypt Fiends. Next, focus all of your fire on the Dreadlord. Do not forget to wake sleeping units by attacking them once, or you’ll lose a lot of fire-power.

Once the military units are extinct, hunt down out the last acolytes and destroy the Necropolis. This way, you have effectively destroyed the base, and there is no need to stay there. Take Sylvanas’s army and the mortar teams to meet up with Varimathras.

Varimathras’s team — first Human base

Varimathras and his ever-increasing number of Ghouls will easily destroy the Town Hall and kill the peasants working there. Make good use of the Dreadlord’s Sleep spell, especially on that pesky knight. You can keep the knight sleeping until you are done with everything else, and then kill it quickly by surrounding it.

If Sylvanas isn’t done yet when you are (she’s got two bases to take care of, after all), spend your time destroying all the unit-producing buildings. If you have even more time, take down the towers, too. They will be upgraded when the morning comes.

Position your units outside the last base and await Sylvanas and her squad.

Together — last Human base

You should have about one minute left at this point. If time runs out, you’re going to have quite some problems and will probably need to retreat and fight the battle out the old-fashioned way, defending and using your base. It shouldn’t be that difficult, though, since you’ve made sure that the Undead will not be able to gather any more resources.

Run into the base and surround Lord Garithos. Send Banshees to Possess the Knights, and perhaps a Mortar Team or two. Sylvanas should Charm the Gryphons. Now take the buildings down in just the same way as you did with the other bases.

Destroy the remnants of the bases in whatever way you like. It doesn’t matter wheter it’s morning or midnight if the Dreadlord and his pet Sir Garithos lack resources to train units with. Just don’t let the units trained with the few resources that they do have catch you off-guard, though — just “sending in the meat wagons” does not work, I’ve noticed.

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